Break a Lance

A physics-based jousting game
Coming to Steam in 2027
The game

Nothing is decided in advance

You ride at another knight and try to hit him well. That is the whole game. The lance breaks where it breaks. A man falls the way his body falls. None of it is animated, so I don't know what will happen either.

The lance

It bends, and then it gives. Where it splits depends on the hit.

The fall

The riders are bodies, not animations. No two falls are the same.

Nothing on screen

You watch the horse, the man coming at you and the tip of your lance. That is enough.

The Theater

Every match is kept. Sit down and watch it again slowly, from the stands or from inside a helm.


Who makes it

One person, in Sweden

I'm Abrar Alvi. I make Break a Lance alone. It started with one question: what does a joust feel like if nothing is faked? I'm still following it. Most of the work is taking things out until what's left feels true.

I write about it in the devlog. You can also write to me at hello@breakalance.com.


Follow

Follow along

I post clips and notes as the game takes shape. Playtests will be announced on Discord first.